FireHeart Game Overview - Update Feb 2010
FireHeart – Legend of the Paladins
Book One: The Bounty Hunters – The Game
Created by: Andry Chang
Based on the novel
FireHeart – Legend of the Paladins Trilogy by Andry Chang
Novelblog site: www.fireheart.tk, http://fireheart-vadis.blogspot.com
Game optional site: http://fsaga.blogspot.com
Indonesian Language version site: http://fantasindo.blogspot.com
Genre: Role Playing Game – Fantasy
Platform: PC Game – Offline
Engine: RPG Maker VX by EnterBrain Studios
Game Language: English
Game Overview:
As for FireHeart the novel: the English Version excerpts are in www.fireheart.tk, my blog and the Indonesian Version Book One has been published in print.
The FireHeart - Legend of the Paladins Project comprises of three books of a trilogy:
- The Bounty Hunters
- Masks of the Soul
- The Lion, the Eagle and the Serpent
Story Background:
Terra Eternia, a world like Earth in an altered dimension, is indeed a beautiful world of love, hope and peace. But when evil – the extreme form of negativity – disrupts the balance, there are always conflicts between good and the Trinity of Evil: hatred, destruction and terror. Evil once ruled supreme in this world, the Evil named Vordac, the Dark Overlord.
His domination was ended by Sage the Fireheart, who assembled the Seven Heroes and waged the First Crusade. Vordac has once rebelled against Adair the Sodomos. The Dark God.Adair defeated Vordac, banished him from the underworld and cursed Vordac to roam in Eternia for eternity. As a result of that, Vordac’s spirit can possess mediums or hosts.
After his defeat to Sage, he possessed a medium, the Great Sword Deathblade. Vordac re-emerged with the help of his host, Mildred Urganon, but he again met a fatal defeat from Fireheart’s son, Antoine the Avenger. And again, Vordac’s spirit found refuge in Deathblade.
Then, sealed by the three Archmages of Light, Vordac awaited for his heir to come and free him from this prison to return in his reign of terror. As prophesied, when the heir came, the heroes known as "Paladins" would rise again to stop the heir, vanquishing Vordac once and for all.
Game Storyline:
Starting out as a carefree fool, Cristophe Deveraux never expected his career as a monster hunter to turn into more than just a livelihood. With his smart-aleck cousin Carolyn as partner, they battled various monsters, solving supernatural quests that were way beyond their academical know-how.
Along the course of adventure, Cristophe and Carolyn made friends with some extraordinary people: Robert Chandler, a ranger trying to make peace with his past; Paolo Marvellini, a dwarf priest struggling to protect his family from the conspiracy around him; and many more heroes in the land, all with their unique personalities, abilites (and problems).
As finale, all those heroes were pitted together in an ultimate quest to prevent the return of Vordac the Dark OverLord – an ancient evil whose soul was sealed inside the godly sword, Deathblade Kraal’shazar.
Will the heroes stop Vordac for good? Will they become the prophesied Paladins of Legend who hinder the ultimate evil from plaguing the good, magical world of Terra Eternia? In this game episode, FireHeart Saga – the Third Cycle begins.
Come forth, Paladins! Fulfill your destiny!
Characters Description:
Cristophe Deveraux:
Nickname: Chris
Race: Human
Gender: Man
Age: 18
Zodiac: Gemini (Jun 6), The Fool (Tarot)
Nation: Arcadia
Class: Knight / Defender
Job/Status: Monster Hunter / Bounty Hunter
favorite Gears: Long Sword Wyrthal, Raven Shield, Full Mail Armor
Element: Holy Light
Judging from interactions during the story, Chris is known for being an opposite to his cousin, Carolyn. He’s reckless, impulsive, greedy and cowardly.
He dedicates his life for fun, adventure and excitement, so Chris always avoid responsibilities. He is easily swayed by prospects of luxury, and seduced by beautiful women, often endangering his life.
In spite of that, Robert and a few others see a hidden potential in Chris, like a diamond in its rough. Like Spider-man, Chris is going to get a great power – and a great responsibility that follows.
Carolyn Deveraux:
Other Name: Carol
Nickname: Handygirl / Pink-haired sorceress
Race: Half-elf
Gender: Woman
Age: 16
Zodiac: Libra (Sept 28), The Magician (Tarot)
Nation: Thyrine / Arcadia
Class: Sorceress
Job/Status: Monster Hunter / Bounty Hunter
Best Gears: Magic Trident Esthagar (Eye of the Storm), Necklace of Luck
Element: Fire + Lightning
Cristophe's cousin, a half-elf druid mastering fire and lightning magicks.
She’s always precise and detail in anything – perhaps too much critical and logical – so that she’s like a fussy smart-aleck.
Truthfully, being resourceful and witty, Carol frequently gives out solutions for any problem, no matter how complicated it is.
Robert Chandler:
Other Name: Rob
Nickname: Orcbane
Race: Human
Gender: Man
Age: 20
Zodiac: Scorpio (Nov 11), The Chariot (Tarot)
Nation: Lore
Class: Swordsman/Fighter
Job/Status: Monster Hunter / Bounty Hunter
Gears: Crossbow, Emmerich’s Kiliji, Leather Armor
Element: Fire
Rob is a middle-grade monster hunter who specializes in orcs and dangerous monsters. He is always calm, cautious, cool and rather apathetic. But it doesn’t mean that he’s cold and silent. He always tries to settle a conflict through diplomacy, negotiation or long explanation.
He’s basically anti-violence, but he frequently goes berserk whenever he fights an orc or anybody who threatens the lives of his loved / respected ones.
During his adventures, Rob will be forged into a more caring man, holding on to the truth, also a tough and respected leader.
Other potential actors (The Twelve Paladins)
4. Alexis Deveraux
Alexis is a living enigma. He can be a great leader sometimes, but he seems to make wrong decisions and choices all the time. He once killed his opponent in a battle duel with a desperate move, cheating in order not to get killed instead. He often kills by mistake. Nevertheless, he is the apple of his father, Emperor Sage IV Marcus Deveraux’s eye, and viewed by all as a perfect man, excelling in every endeavor.
How far will he go to retain his honor and get the glory he deserves – even surpassing his forefathers’?
5. Adler von Bachmann
As explained in the story, Viscount Adler von Bachmann is the man who likes to dominate, influence and control others. He’s not necessarily evil, but he’s obviously ambitious.
The facts that even the King of Borgia is within his influence and being the Grand Marshal of the Borgian Army form his hyper-arrogant and hyper-egoistic character. He knows no true friend – until he meets Don Hernan y Parvaez.
His positive traits are his resourcefulness and his ability to notice opportunities even in the most obscure manner. He is also a good negotiator (although many are proved better than him in this kind of field).
6. Hernan y Parvaez
Don Hernan y Parvaez Besso Trinidad, a noble loyal to King Jaime of Escudia, Hernan repeatedly saved the country by doing secret missions as a secret agent in his noble, flamboyant disguise (just like James Bond in 007 movies). As a token of appreciation of his heroic feats, King Jaime awarded Hernan a sum of land worthy of a Marquis in addition of Hernan’s hereditary lands, and the body-part armor set of Eil’thanath.
Hernan’s only weakness is his reverence of beauty – especially in beautiful women. Although he already has a wife, a daughter and two sons, he still likes to seek adventures in distant lands just to meet and woo beautiful ladies (and deflower them, leaving his ‘mark’ on them if possible) with his charms. Unfortunately, his age and marital status, if known, makes him somewhat ‘repulsive’ for ladies with uncommon beauty and qualities.
7. Kyflynn Windwalker
Unpredictable, irritating. Being an outcast dark elf (night elf), Kyflynn frequently finds himself in difficult situations. And sometimes his decisions to solve certain situations might be very controversial. His principles of 'Not killing good people' made him banished from his kindred, but it's not his privilege to judge who's good and who's bad, right?
He may laugh in critical situations and gets angry in happy times. He is the elf for himself: doing things the way he likes, as his heart pleases. He has no regard for decency, law and rules.
8. Lavennia Iris
A typical show-off and a bit flirty (but is steady with one boyfriend at a time). Being an 80-year old elf on her first appearance in this story, Lavennia Iris acts bossy and show-off her talents to influence people and gain respect, because she doesn’t get it in Thyrine. She looks like a teenage elf, a bit under 16 in human age reckoning, but she already gets the thirst and hunger for adventure. She gets bored easily over monotonous works.
What she really seeks in life is love, which is rather seldom happening among fair Thyrinian elves.
9. Paolo Marvellini
Fatherly and good natured, this elderly dwarf always says, ‘It’s hard being a nice guy, but I like being nice and I like hard work, so there’s no problem.’
His love for family and his determination to help people with the craft he does best: healing collides with his brethrens’ principles and belief, so he learnt Vadisian and came back to his homeland with a new faith. His mission to bring cure and salvation to his people will cause him to do so many sacrifices: separated with his family, scorned by his brethrens, prosecuted by the leaders, and who knows what else next.
In spite of his sufferings, he stays calm and cheerful as usual. He is the ‘father’ of his hunting party. He cools things down when his much younger partners begin to heat up and quarrel with each other, with witty advices and sometimes mild jokes.
His dwarf name (real name) is Rollo Bigstumble. He has a wife, Uli Nockimble and two children, Ivor Bigstumble and Eni Bigstumble.
10. Eidos Crydias
He is known as a typical opportunist. He supports people only if he can reap some benefit out of them. He is also a coward, often using his old age as an excuse to be exempt in difficult missions – a trait very unlikely for a true paladin, for sure.
Actually, people tend to “use” him instead because of his two talents: One, his superb Chronomancy (the magic that manipulates the flow of time and space), and two, his scientific expertise and Airship Aurora as his greatest masterpiece.
11. Desmond Edmundsen
A blacksmith by trade, he is willing to leave everything just to travel around the continent with Vera Vyrkova, the attractive sorceress he once rescued. Their adventures get into an exciting turn with Kyflynn entering the picture.
Crushing the myth that “big guys have small brains”, Desmond is quite intelligent and wise despite of his extremely brawny figure. He even holds the principles of love and sacrifice, meaning that he’s willing to die to protect the woman he loves.
Wielding a great maul, then the great hammer Terra Nakroβ, he is a very formidable ally and an extremely feared adversity in every battle. As a berserker, he is unstoppable, earning him the name “The Thousand Gates Breaker”.
12. Vera Vyrkova
If you think Robert is “cool”, then Vera is “ice cold”. She rarely shows any emotion, and people often mistake her as a mannequin or a golem. Actually, her eyes and ears work triple as her mouth, making her an excellent observer. She acts and speaks if necessary, and she seldom gets angry.
However, you really don’t want to make her angry, because if she does… things will get extremely catastrophic.
13. Janna Pavlovic (first appearance in Book Two: Masks of the Soul)
Now here’s another outcast. This halfling (hobbit) likes to travel to distances because she is considered both a hero and an abomination in her village of Ekinmor, Edel Kingdom, Regia Confederation. She is gifted (and cursed) with an ability to change into three kinds of animals at will: wolf, eagle or dolphin – an animorpher.
Possessing exceptional reconnaisance skill and also a martial artist using either an iron claw or her bare hands, Janna is a very versatile warrior, despite her little figure and little physical strength.
She is quite cheerful, helpful with a good sense of humor, always ready to assist her comrades. However, in terms of making decisions, she tends to ask people’s opinions first and goes by the most reasonable suggestion.
Supporting Casts & Actors:
- Rael’charon Luvazel : An elf who serves as Chief Advisor of Lore Kingdom, very clever.
- Ney’varith Ushmiel: An attractive she-elf secret agent / spy well-versed in water magicks.
- Nikanomikos Paliades: A descendant of Theripides who aspires to lead more than to follow.
- Bragl Dar’gum: An orc champion (kull) who is (unexpectedly) virtuous & honorable.
- Sheena Mekh’ta: A woman corsair from Meshallah. Tough and courageous.
- Baxter & Ellephar: The thin and fat bandits that are more of troublemakers than help.
- Azrael, Theripides, Carolyn Senior: The three great wizards who sealed the Deathblade.
Game Manual:
Player Movement Control : Keypad Up, Down, Left, Right
Dash / Run: Hold SHIFT key while pressing the directional buttons
Action Button: ENTER or SPACEBAR key
Enter / Exit Main Menu: ESC key
F12: Back to Title Menu
F1: Pause / Setup Display
Book One: The Bounty Hunters – The Game
Created by: Andry Chang
Based on the novel
FireHeart – Legend of the Paladins Trilogy by Andry Chang
Novelblog site: www.fireheart.tk, http://fireheart-vadis.blogspot.com
Game optional site: http://fsaga.blogspot.com
Indonesian Language version site: http://fantasindo.blogspot.com
Genre: Role Playing Game – Fantasy
Platform: PC Game – Offline
Engine: RPG Maker VX by EnterBrain Studios
Game Language: English
Game Overview:
As for FireHeart the novel: the English Version excerpts are in www.fireheart.tk, my blog and the Indonesian Version Book One has been published in print.
The FireHeart - Legend of the Paladins Project comprises of three books of a trilogy:
- The Bounty Hunters
- Masks of the Soul
- The Lion, the Eagle and the Serpent
Story Background:
Terra Eternia, a world like Earth in an altered dimension, is indeed a beautiful world of love, hope and peace. But when evil – the extreme form of negativity – disrupts the balance, there are always conflicts between good and the Trinity of Evil: hatred, destruction and terror. Evil once ruled supreme in this world, the Evil named Vordac, the Dark Overlord.
His domination was ended by Sage the Fireheart, who assembled the Seven Heroes and waged the First Crusade. Vordac has once rebelled against Adair the Sodomos. The Dark God.Adair defeated Vordac, banished him from the underworld and cursed Vordac to roam in Eternia for eternity. As a result of that, Vordac’s spirit can possess mediums or hosts.
After his defeat to Sage, he possessed a medium, the Great Sword Deathblade. Vordac re-emerged with the help of his host, Mildred Urganon, but he again met a fatal defeat from Fireheart’s son, Antoine the Avenger. And again, Vordac’s spirit found refuge in Deathblade.
Then, sealed by the three Archmages of Light, Vordac awaited for his heir to come and free him from this prison to return in his reign of terror. As prophesied, when the heir came, the heroes known as "Paladins" would rise again to stop the heir, vanquishing Vordac once and for all.
Game Storyline:
Starting out as a carefree fool, Cristophe Deveraux never expected his career as a monster hunter to turn into more than just a livelihood. With his smart-aleck cousin Carolyn as partner, they battled various monsters, solving supernatural quests that were way beyond their academical know-how.
Along the course of adventure, Cristophe and Carolyn made friends with some extraordinary people: Robert Chandler, a ranger trying to make peace with his past; Paolo Marvellini, a dwarf priest struggling to protect his family from the conspiracy around him; and many more heroes in the land, all with their unique personalities, abilites (and problems).
As finale, all those heroes were pitted together in an ultimate quest to prevent the return of Vordac the Dark OverLord – an ancient evil whose soul was sealed inside the godly sword, Deathblade Kraal’shazar.
Will the heroes stop Vordac for good? Will they become the prophesied Paladins of Legend who hinder the ultimate evil from plaguing the good, magical world of Terra Eternia? In this game episode, FireHeart Saga – the Third Cycle begins.
Come forth, Paladins! Fulfill your destiny!
Characters Description:
Cristophe Deveraux:
Nickname: Chris
Race: Human
Gender: Man
Age: 18
Zodiac: Gemini (Jun 6), The Fool (Tarot)
Nation: Arcadia
Class: Knight / Defender
Job/Status: Monster Hunter / Bounty Hunter
favorite Gears: Long Sword Wyrthal, Raven Shield, Full Mail Armor
Element: Holy Light
Judging from interactions during the story, Chris is known for being an opposite to his cousin, Carolyn. He’s reckless, impulsive, greedy and cowardly.
He dedicates his life for fun, adventure and excitement, so Chris always avoid responsibilities. He is easily swayed by prospects of luxury, and seduced by beautiful women, often endangering his life.
In spite of that, Robert and a few others see a hidden potential in Chris, like a diamond in its rough. Like Spider-man, Chris is going to get a great power – and a great responsibility that follows.
Carolyn Deveraux:
Other Name: Carol
Nickname: Handygirl / Pink-haired sorceress
Race: Half-elf
Gender: Woman
Age: 16
Zodiac: Libra (Sept 28), The Magician (Tarot)
Nation: Thyrine / Arcadia
Class: Sorceress
Job/Status: Monster Hunter / Bounty Hunter
Best Gears: Magic Trident Esthagar (Eye of the Storm), Necklace of Luck
Element: Fire + Lightning
Cristophe's cousin, a half-elf druid mastering fire and lightning magicks.
She’s always precise and detail in anything – perhaps too much critical and logical – so that she’s like a fussy smart-aleck.
Truthfully, being resourceful and witty, Carol frequently gives out solutions for any problem, no matter how complicated it is.
Robert Chandler:
Other Name: Rob
Nickname: Orcbane
Race: Human
Gender: Man
Age: 20
Zodiac: Scorpio (Nov 11), The Chariot (Tarot)
Nation: Lore
Class: Swordsman/Fighter
Job/Status: Monster Hunter / Bounty Hunter
Gears: Crossbow, Emmerich’s Kiliji, Leather Armor
Element: Fire
Rob is a middle-grade monster hunter who specializes in orcs and dangerous monsters. He is always calm, cautious, cool and rather apathetic. But it doesn’t mean that he’s cold and silent. He always tries to settle a conflict through diplomacy, negotiation or long explanation.
He’s basically anti-violence, but he frequently goes berserk whenever he fights an orc or anybody who threatens the lives of his loved / respected ones.
During his adventures, Rob will be forged into a more caring man, holding on to the truth, also a tough and respected leader.
Other potential actors (The Twelve Paladins)
4. Alexis Deveraux
Alexis is a living enigma. He can be a great leader sometimes, but he seems to make wrong decisions and choices all the time. He once killed his opponent in a battle duel with a desperate move, cheating in order not to get killed instead. He often kills by mistake. Nevertheless, he is the apple of his father, Emperor Sage IV Marcus Deveraux’s eye, and viewed by all as a perfect man, excelling in every endeavor.
How far will he go to retain his honor and get the glory he deserves – even surpassing his forefathers’?
5. Adler von Bachmann
As explained in the story, Viscount Adler von Bachmann is the man who likes to dominate, influence and control others. He’s not necessarily evil, but he’s obviously ambitious.
The facts that even the King of Borgia is within his influence and being the Grand Marshal of the Borgian Army form his hyper-arrogant and hyper-egoistic character. He knows no true friend – until he meets Don Hernan y Parvaez.
His positive traits are his resourcefulness and his ability to notice opportunities even in the most obscure manner. He is also a good negotiator (although many are proved better than him in this kind of field).
6. Hernan y Parvaez
Don Hernan y Parvaez Besso Trinidad, a noble loyal to King Jaime of Escudia, Hernan repeatedly saved the country by doing secret missions as a secret agent in his noble, flamboyant disguise (just like James Bond in 007 movies). As a token of appreciation of his heroic feats, King Jaime awarded Hernan a sum of land worthy of a Marquis in addition of Hernan’s hereditary lands, and the body-part armor set of Eil’thanath.
Hernan’s only weakness is his reverence of beauty – especially in beautiful women. Although he already has a wife, a daughter and two sons, he still likes to seek adventures in distant lands just to meet and woo beautiful ladies (and deflower them, leaving his ‘mark’ on them if possible) with his charms. Unfortunately, his age and marital status, if known, makes him somewhat ‘repulsive’ for ladies with uncommon beauty and qualities.
7. Kyflynn Windwalker
Unpredictable, irritating. Being an outcast dark elf (night elf), Kyflynn frequently finds himself in difficult situations. And sometimes his decisions to solve certain situations might be very controversial. His principles of 'Not killing good people' made him banished from his kindred, but it's not his privilege to judge who's good and who's bad, right?
He may laugh in critical situations and gets angry in happy times. He is the elf for himself: doing things the way he likes, as his heart pleases. He has no regard for decency, law and rules.
8. Lavennia Iris
A typical show-off and a bit flirty (but is steady with one boyfriend at a time). Being an 80-year old elf on her first appearance in this story, Lavennia Iris acts bossy and show-off her talents to influence people and gain respect, because she doesn’t get it in Thyrine. She looks like a teenage elf, a bit under 16 in human age reckoning, but she already gets the thirst and hunger for adventure. She gets bored easily over monotonous works.
What she really seeks in life is love, which is rather seldom happening among fair Thyrinian elves.
9. Paolo Marvellini
Fatherly and good natured, this elderly dwarf always says, ‘It’s hard being a nice guy, but I like being nice and I like hard work, so there’s no problem.’
His love for family and his determination to help people with the craft he does best: healing collides with his brethrens’ principles and belief, so he learnt Vadisian and came back to his homeland with a new faith. His mission to bring cure and salvation to his people will cause him to do so many sacrifices: separated with his family, scorned by his brethrens, prosecuted by the leaders, and who knows what else next.
In spite of his sufferings, he stays calm and cheerful as usual. He is the ‘father’ of his hunting party. He cools things down when his much younger partners begin to heat up and quarrel with each other, with witty advices and sometimes mild jokes.
His dwarf name (real name) is Rollo Bigstumble. He has a wife, Uli Nockimble and two children, Ivor Bigstumble and Eni Bigstumble.
10. Eidos Crydias
He is known as a typical opportunist. He supports people only if he can reap some benefit out of them. He is also a coward, often using his old age as an excuse to be exempt in difficult missions – a trait very unlikely for a true paladin, for sure.
Actually, people tend to “use” him instead because of his two talents: One, his superb Chronomancy (the magic that manipulates the flow of time and space), and two, his scientific expertise and Airship Aurora as his greatest masterpiece.
11. Desmond Edmundsen
A blacksmith by trade, he is willing to leave everything just to travel around the continent with Vera Vyrkova, the attractive sorceress he once rescued. Their adventures get into an exciting turn with Kyflynn entering the picture.
Crushing the myth that “big guys have small brains”, Desmond is quite intelligent and wise despite of his extremely brawny figure. He even holds the principles of love and sacrifice, meaning that he’s willing to die to protect the woman he loves.
Wielding a great maul, then the great hammer Terra Nakroβ, he is a very formidable ally and an extremely feared adversity in every battle. As a berserker, he is unstoppable, earning him the name “The Thousand Gates Breaker”.
12. Vera Vyrkova
If you think Robert is “cool”, then Vera is “ice cold”. She rarely shows any emotion, and people often mistake her as a mannequin or a golem. Actually, her eyes and ears work triple as her mouth, making her an excellent observer. She acts and speaks if necessary, and she seldom gets angry.
However, you really don’t want to make her angry, because if she does… things will get extremely catastrophic.
13. Janna Pavlovic (first appearance in Book Two: Masks of the Soul)
Now here’s another outcast. This halfling (hobbit) likes to travel to distances because she is considered both a hero and an abomination in her village of Ekinmor, Edel Kingdom, Regia Confederation. She is gifted (and cursed) with an ability to change into three kinds of animals at will: wolf, eagle or dolphin – an animorpher.
Possessing exceptional reconnaisance skill and also a martial artist using either an iron claw or her bare hands, Janna is a very versatile warrior, despite her little figure and little physical strength.
She is quite cheerful, helpful with a good sense of humor, always ready to assist her comrades. However, in terms of making decisions, she tends to ask people’s opinions first and goes by the most reasonable suggestion.
Supporting Casts & Actors:
- Rael’charon Luvazel : An elf who serves as Chief Advisor of Lore Kingdom, very clever.
- Ney’varith Ushmiel: An attractive she-elf secret agent / spy well-versed in water magicks.
- Nikanomikos Paliades: A descendant of Theripides who aspires to lead more than to follow.
- Bragl Dar’gum: An orc champion (kull) who is (unexpectedly) virtuous & honorable.
- Sheena Mekh’ta: A woman corsair from Meshallah. Tough and courageous.
- Baxter & Ellephar: The thin and fat bandits that are more of troublemakers than help.
- Azrael, Theripides, Carolyn Senior: The three great wizards who sealed the Deathblade.
Game Manual:
Player Movement Control : Keypad Up, Down, Left, Right
Dash / Run: Hold SHIFT key while pressing the directional buttons
Action Button: ENTER or SPACEBAR key
Enter / Exit Main Menu: ESC key
F12: Back to Title Menu
F1: Pause / Setup Display
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